Cinder-VR endSession() segfault

Hey all–I’m working with the new Cinder-VR block and having some trouble returning from the HMD. Everything is fine calling ci::vr::beginSession, but ci::vr::endSession(mVrContext) crashes the app:

[Kernel:Error] Client disconnecting with active texture sets. This will lead to instability in the calling application

Am I missing something here?