Has anyone gotten Kinect working on Cinder9.0+? I'm running osx10.11 and cant get any of the Kinect blocks working at all.
I used this fork about a year ago with Cinder 0.9+ on OSX: https://github.com/gaborpapp/Cinder-Kinect/tree/glNextthe xcode project files might not be updated, though, because i was building from the command line.
Are you using the Kinect v1 or v2?
This was for Kinect v1, i also have a more or less working solution for Kinect v2 on osx/linux using libfreenect2 if someone is interested.
@gabor_papp is that everything except skeleton on OSX?
The blocks are using OpenKinect's Freenect and Freenect2, so no skeleton. Although it is probably possible if you combine it with OpenNI.