Pixalated Font on retina display


#1

On the left is the font using cinder, on the right is the same font on Illustrator.

Any ideas for what is going on? This only happens with retina displays =/


#2

Is it affected by AppBase::Settings::setHighDensityDisplayEnabled?


#3

Hi @balachandran_c, If I do that, everything get’s rendered off scale ( bigger ) on the retina display. On a non-retina everything is normal


#4

Are you using toPixels? Related forum post from the old forum https://forum.libcinder.org/topic/rfc-retina-high-density-display-support.


#5

I’m seeing some odd blurring behavior when trying to use the PretzelGui block: https://github.com/cwhitney/PretzelGui/issues/22


#6

Here’s the TextureFontApp rendering Arial 12 with setHighDensityDisplayEnabled(false)

And with setHighDensityDisplayEnabled(true)