On the left is the font using cinder, on the right is the same font on Illustrator.
Any ideas for what is going on? This only happens with retina displays =/
Is it affected by AppBase::Settings::setHighDensityDisplayEnabled?
Hi @balachandran_c, If I do that, everything get's rendered off scale ( bigger ) on the retina display. On a non-retina everything is normal
Are you using toPixels? Related forum post from the old forum https://forum.libcinder.org/topic/rfc-retina-high-density-display-support.
I'm seeing some odd blurring behavior when trying to use the PretzelGui block: https://github.com/cwhitney/PretzelGui/issues/22
Here's the TextureFontApp rendering Arial 12 with setHighDensityDisplayEnabled(false)
And with setHighDensityDisplayEnabled(true)