Welcome to the Cinder Forums (1)
Linux build issue (GLXHyperpipeNetworkSGIX) (3)
Cinder Lab in NYC - Regular Meetups for Cinder Devs (13)
New Cinder-ARKit Cinder Block (4)
Audio Device selection using Dante Virtual Soundcard (4)
Disabling the zbuffer (2)
Audio Device Selection with WMFVideo using Dante/ASIO (3)
Regular periodic functions whilst rendering at max (2)
Capturing key events from macos terminal app? (10)
Single-pass cubemap (SOLVED!) ( 2 ) (29)
Storing color texture from gl::FboRef to a Surface (4)
Renderer2d broken on Mojave and Xcode 10 (2)
General question - Any Windows based computer recommendations with regards to VR? (4)
Starting Questions about Cinder (4)
Documentation question (2)
Windows, How to map output device to spectral monitor (6)
(rant) Has Cinder been abandoned and wtf is all this mumble jumble? (12)
Setting border color with theTexture->setWrapS(GL_CLAMP_TO_BORDER); (1)
2d Co-ordinates with FBOs (3)
Using Cairo on windows (8)
gl::ScopedScissor and window matrices (1)
Accessing Custom Attributes on VBO Mesh from GLSL (4)
Apple deprecating OpenGL (18)
NV_blend_equation_advanced extension (7)
Cinder-Sparks ( tinderbox cli ) (3)
Draw instances with dynamic count (6)
gl::Color, getting batch transformations to work (3)
Audio with Motu 828 Ultralite MK3, error when trying to play a wave file (5)
Console() not printing in app console window (3)
How does one build "gl::Batch" using "gl::vertBatch"? (7)