Changin audio output

Hi, sorry for the delay…,

First, I think it’s best to disable() the audio::Context before changing the output. Ideally this wouldn’t be necessary but to be safe…

Then, can you also try a Context::printGraphToString() and paste the output, when you can no longer hear anything?

Lastly, try placing a breakpoint in the OutputDeviceNodeWasapi’s render method and see if that is firing.

cheers,
Rich