# Export Project to Single Executable

**URL:** <https://discourse.libcinder.org/t/export-project-to-single-executable/1906>\
**Category:** Uncategorized\
**Created:** [December 27, 2021, 9:43am UTC](https://discourse.libcinder.org/t/export-project-to-single-executable/1906 "2021-12-27T09:43:47Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![BobbyD](https://avatars.discourse-cdn.com/v4/letter/b/848f3c/32.png) [@BobbyD](https://discourse.libcinder.org/u/BobbyD)\
**Post date:** [December 27, 2021, 9:43am UTC](https://discourse.libcinder.org/t/export-project-to-single-executable/1906/1 "2021-12-27T09:43:48Z")

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I’m currently working on a little game using version 0.9.2 with visual c++ 2015. Is it possible to export the project to some sort of executable or folder such that I can transfer it to another system without cinder or visual c++ installed and still get it to run?

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**Author:** ![lithium](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.libcinder.org/lithium/32/38_2.png) [@lithium](https://discourse.libcinder.org/u/lithium)\
**Post date:** [December 27, 2021, 3:48pm UTC](https://discourse.libcinder.org/t/export-project-to-single-executable/1906/2 "2021-12-27T15:48:29Z")

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Yes, once you’ve compiled your code (assuming you statically linked everything) you can send around the resultant .exe and it will run as is.
