Another noob question. I was trying to make a grid appear and I implemented it like this
#include "cinder/app/App.h"
#include "cinder/app/RendererGl.h"
#include <cinder/gl/draw.h>
#include <cinder/gl/wrapper.h>
using namespace ci;
using namespace ci::app;
class BasicApp : public App {
public:
void setup() override;
void update() override;
void draw() override;
};
void prepareSettings( BasicApp::Settings* settings )
{
settings->setWindowSize(1000,700);
settings->setResizable(false);
}
void BasicApp::setup() {}
void BasicApp::update() {}
void BasicApp::draw()
{
gl::setMatricesWindow(getWindowSize());
for(int i = 0; i == getWindowHeight(); i = i + 20)
{
gl::drawLine(vec3(i,0,0),vec3(i,700,0));
}
for(int i = 0; i == getWindowWidth(); i = i + 20)
{
gl::drawLine(vec3(0,i,0),vec3(1000,i,0));
}
}
CINDER_APP( BasicApp, RendererGl, prepareSettings )
However nothing seems to be happening.