I basically agree with Gabor - things are certainly possible with Cinder on Android, but there is work to be done there by the developer, especially around the build and debug environment. The thing is that the original port and subsequent projects (which were funded) were multiple years ago now, and there currently isn’t much support for regular core contributors. Contributions like these would be very welcome. . Currently, we really need a big update on the build system since it has changed so much over the years.
All in all, most of the cinder codebase is cross platform and designed to be easy to get up and running on whatever platform is necessary, so porting a Windows application to Android shouldn’t be a very difficult task for any seasoned developer… especially those that are already experienced with developing native applications on Android.