Is it possible to add multiple
CinderViewCocoaTouch(s) to an iOS application. I’ve taken a look at the
NativeControls sample and it has an example on how to add the “main”
ci::app:: window as a subview (
UIBarButtonItem in that example). Is it possible to create new cinder
UIView(s) and if so how would I go about doing that.
I’m basically trying to create a
UICollectionView list of
cinder windows/views that do their own separate “clipped” drawing.
Tried doing something like this:
CinderViewCocoaTouch* anotherView = [[CinderViewCocoaTouch alloc] initWithFrame: CGRectMake (0.0f, 0.0f, 100.0f, 100.0f) app: (AppCocoaTouch*) app::AppBase::get() renderer: app::AppBase::get()->getDefaultRenderer() sharedRenderer: nullptr ];
But that didn’t work. I might be missing more setup for the view to actually work, any help or hint on where to look would be much appreciated.