I’m looking for a way of capturing an entire screen’s output (ie the whole ‘desktop’) as a Surface or Texture2d.
I’ve looked at the “saveImage” sample project, and it does something similar to what I’m after… but does anyone know of a way of doing the same thing (copying the window to a surface), but for the entire screen?
copyWindowSurface() only copies the current window’s surface – I’m trying to copy the whole screen. Do you know if something like this is possible?
Thanks