I was wondering if there is a way to lock (or specify) the minimum available GPU resources for the Cinder app in Windows.
For example, in my particular case, I am running Cinder app next to another GPU heavy app and whenever I give the other app focus (basically click on it with the mouse) the framerate of Cinder app drops. I can also see the GPU usage (shown in Task Manager on Windows) drops. When I click back on Cinder app, framerate rises up again as well as the GPU percentage.
My goal here is the ensure Cinder runs the same regardless of which app has focus.
Any ideas, thoughts or comments, please let me know.