When will Vulkan branch be merged into master?


I would prefer to work in the same branch on GL & VK contents.


Full Vulkan support will take some time. The GL contents in the vulkan branch however are mostly up to date with master so you should be able to work with both on that branch.


Sorry to bump up this topic, I am really really interested at making Vulkan renderer official.
I can commit to help it happen.


To me, vulkan seems like a dud altogether. Nevermind cinder’s implementation, beyond a tech demo here and there, it’s so underwhelming i can’t see opengl (with all its warts) being superseded any time soon.