Additional Window in 2D Game

So I have a 2D character-based game. I want the character to be able to interact with the scene i.e. A Key Event ‘H’ when pressed makes a text box appears describing the scene.

Can anyone tell me how to incorporate the text box? I don’t want it to cover the entire screen.

Also, I have several screens so they change.

Any help is appreciated.

This is how it looks. (@paul.houx)

hey Monty,

There isn’t really a concept of windows within cinder unless you referrer to a actual window in the OS?
Anyway for text you can checkout the samples in the cinder folder.
They will show you different options on how to display text…