I’m working on a Macbook Pro with Retina display (15-inch, 2017). According to the “About” section, the display has a 2880 x 1800 resolution.
My Cinder app explicitly sets its main window to be 1000 x 1000, but whether or not I call
setHighDensityDisplayEnabled() the window takes most of my screen space, and when I save a screenshot using
copyWindowSurface() it seems the result is always 1000 x 1000, where I was expecting something double, or at least higher. I read this article to try and get more clarity but I remain a little confused:
Am I missing something?
Thanks a lot for your help!