Screensaver example
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1
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225
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July 9, 2022
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Source code - tetrahedron based particles system
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0
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219
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June 28, 2022
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[Solved] Rookie Instanced Rendering Questions
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4
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352
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June 17, 2022
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Font loading doesn't fail
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2
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203
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June 13, 2022
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Point sprites inverted top down
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2
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190
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June 7, 2022
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How can I intergrate Imgui with docking into cinder?
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1
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484
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June 4, 2022
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How to build using the lib from source using cmake under windows for VS2019?
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3
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280
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June 3, 2022
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Simple Free Camera
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2
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220
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June 1, 2022
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Fastest way to draw point sprites
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2
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288
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May 31, 2022
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Use Cinder with ImGui
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1
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274
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May 29, 2022
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[Solved] Best approach to applying directional movement to a ci::CameraPersp without upsetting a ci::CameraUi
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2
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301
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May 29, 2022
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Anyone tried building LibCinder using Visual Studio 2022 and associated toolkit?
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3
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370
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May 28, 2022
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Building a sample program in ubuntu
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2
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285
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May 21, 2022
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FPS stuttering that make my eyes bleed
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6
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311
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May 21, 2022
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Smooth, efficient, perfect curves
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5
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8493
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May 16, 2022
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SHOWCASE: Cinder spectral analysis + Houdini
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3
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816
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May 13, 2022
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Billboards texture
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2
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213
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May 10, 2022
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How to draw in Cinder concurrently?
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1
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283
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May 9, 2022
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Ways to move metaballs based on sound
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1
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235
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May 5, 2022
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Is the ciUI library still supported?
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3
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303
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April 11, 2022
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Correct method of projecting 3D point to 2D screen coords?
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5
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294
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March 29, 2022
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Loading data from Visual Studio
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2
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259
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March 28, 2022
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[Solved] Font rendering omitting certain character combinations, like 'ti'
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6
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348
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March 24, 2022
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Cinder-PortAudio: PortAudio as an alternative audio backend
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6
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1617
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March 23, 2022
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InterfaceGl is misplaced on MacOS Big Sur (Cinder 0.9.2)
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3
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412
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March 22, 2022
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GStreamer video hangs if no audio device present
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2
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241
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March 18, 2022
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Unique_ptr's not getting cleaned up when dragging application window
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0
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204
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March 17, 2022
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Compute shader with texture input
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1
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273
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March 16, 2022
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Identical frames when using Xsplit to capture Cinder app (and a side of self-promotion)
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1
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231
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March 14, 2022
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What's that goopy blob from on Cinder's landing page? (Fluid / liquid render))
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4
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336
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March 8, 2022
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